Monday, 12 February 2018

ChronoBlade opens pre-registration for iOS and Android ahead of the March 2018 launch

ChronoBlade opens pre-registration for iOS and Android

Side-scrolling beat ‘em up game 'ChronoBlade' has opened up pre-registrations. The game comes from developer nWay and will be releasing March 2018 on iOS and Android, ChronoBlade is a throwback to classic 2-D fighting games, but modernizes the genre by introducing greater customization options, more in-depth fighting mechanics and console quality 3-D graphics.



Those looking to be included in the pre-registration can sign-up at www.chronoblade.com

ChronoBlade opens pre-registration for iOS and Android

ChronoBlade opens pre-registration for iOS and Android

Players can take advantage of the game’s four completely unique characters, each with its own deep move lists, by engaging with a vastly customizable equipment system that makes each PvP battle an intense and unpredictable event. In the single-player campaign, players must guide their chosen interdimensional hero through dozens of strange realms within the Multiverse, a vicious reality in which endless versions of Earth exist. nWay has developed an easy-to-learn control-scheme allowing anyone to utilize the 30 punishing ground and air attacks at each character’s disposal and perform insane chain combos.
ChronoBlade opens pre-registration for iOS and Android

ChronoBlade opens pre-registration for iOS and Android

“We’ve worked tirelessly on ChronoBlade to create a fiercely competitive PvP experience that cleverly combines modernized beat ‘em up mechanics with the depth of a true console fighting game,” said Taehoon Kim, CEO at nWay. “Our experience with Power Rangers: Legacy Wars put nWay at the forefront of high-quality mobile gaming and between the massive single player mode and online matchmaking capabilities, ChronoBlade is already feeling like another incredible win for our team!”
ChronoBlade opens pre-registration for iOS and Android

ChronoBlade opens pre-registration for iOS and Android

ChronoBlade opens pre-registration for iOS and Android

Friday, 9 February 2018

Celebrating 70 years of Porche 356, Porsche Legends Pack annnounced for Project Cars 2

Porsche is a name that has been in the auto industry since the 1930s and now in 2018, the company is celebrating the 70th anniversary of their very first road car, the Porsche 356, that was made back in 1948. To commemorate this occasion, Slightly Mad Studios and BANDAI NAMCO Entertainment have announced the ‘Porsche Legends Pack’ for Project CARS 2 which will be available across all platforms early March.
Project Cars 2 Porsche Legends Pack announced for all platforms


The Project Cars 2‘Porsche Legends Pack’ will include:

  • Nine legendary cars
  • One FIA-certified track
  • Twenty liveries
  • Nine community events
  • Five new careers

The nine iconic Porsche cars include their current GT-runner the ‘2017 Porsche 911 RSR’ adding to Project CARS 2’s GT racers. The 911 RSR will join eight more historically significant Porsches handpicked from the last 70 years such as the 1972 Porsche 917/10. The 917/10, dubbed the “Can-Am Killer”, is an analogue monster whose 5-litre flat-12 boxer was mated to two massive big-box turbos to create what many consider the most brutal car (1,200bhp) in sports car history.
Project Cars 2 Porsche Legends Pack announced for all platforms

Project Cars 2 Porsche Legends Pack announced for all platforms

Project Cars 2 Porsche Legends Pack announced for all platforms

Ahead of the ‘Porsche Legends Pack’, Slightly Mad Studios have released ‘Update 4’ on PC for Project CARS 2 which will be available imminently on Xbox One and PS4. ‘Update 4’ includes:

  • Numerous performance and stability improvements
  • Gameplay balance tweaking
  • UI and render enhancements
  • Extensive AI improvements across many locations and vehicle classes.

Thursday, 8 February 2018

Nominees for the Emotional Games Awards 2018 announced

The second edition of the Emotional Games Awards will take place in Laval, France on Friday March 2. The Emotional Games awards reward video games which bring on the most emotions in the players and we had recently seen the panel of judges for Emotional Game Awards 2018.


Nominees for the Emotional Games Awards 2018 are:




Best Emotional Game Nominees 

  • Abzû (Giant Squid-505 Games)
  • Hellblade: Senua's Sacrifice (Ninja Theory Ltd.)
  • Horizon Zero Dawn (Guerrilla-Sony Interactive Entertainment)
  • Inside (Playdead)
  • Life is Strange: Before the Storm (Deck Nine Games-Square Enix)
  • The First Tree (David Wehle)



Best Emotional Artistic Game Achievement Nominees 


  • A.L.F.R.E.D (ISART Digital- Miyu Distribution - Sève Films)
  • Horizon Zero Dawn (Guerrilla-Sony Interactive Entertainment)
  • Inside (Playdead)
  • Last Day of June (Ovosonico-505 Games)
  • Old Man's Journey (Broken Rules)
  • Robinson : the Journey (Crytek)



Best Emotional Game Design Nominees 


  • Abzû (Giant Squid-505 Games)
  • Cultist Simulator (Weather Factory)
  • Dee Zaster on Monster Island (Glance Creative Ltd.-Prime Apps Ltd.)
  • Hellblade: Senua's Sacrifice (Ninja Theory Ltd.)
  • Inside (Playdead)
  • Pyre (Supergiant Games)


Best Emotional VR Game Nominees


  • Lone Echo (Ready At Dawn)
  • Robinson : the Journey (Crytek)
  • Statik (Tarsier Studios)



Best Emotional Mobile & Handheld Nominees 


  • Ana the Game (Almost Games Studio-Plug in digital)
  • Another Lost Phone: Laura's Story (Accidental Queens - Playdius)
  • Bury me, my love (The Pixel Hunt - Playdius)
  • Is it Love? Mystery Spell - Peter (1492 Studio)
  • Old Man's Journey (Broken Rules)
  • Save me Mr Tako: Tasukete Tako-San! (Christophe Galati - Nicalis)


Best Emotional Music Nominees 


  • Far from noise (George Batchelor)
  • Inside (Playdead)
  • Little Nightmares (Tarsier Studios-Namco Bandai Entertainement Europe)
  • Perception (The Deep End Games)
  • Spike: Under the Leaves (ISART Digital-Miyu Distribution - Sève Films)
  • The first Tree (David Wehle)


Best Emotional Indie Game Nominees 


  • Another Lost Phone : Laura's Story (Accidental Queens - Playdius)
  • Along the edge (Nova-box)
  • Far from noise (George Batchelor)
  • Epistory - Typing Chronicles (Fishing Castus)
  • _observer_ (Bloober team)
  • Perception (The Deep Endgames)
  • Past Cure (Phantom 8)


Audience Choice 

But that is not all. You can help make your favourite game get an award and recognition at the Emotional Game Award 2018 by voting online. All games nominated are eligible.

Online vote begins Friday, February 9 on the website http://www.emotionalgamesawards.com/

Tuesday, 6 February 2018

Wild West themed indie first-person shooter, Sky Noon to enter Early Access in Q2 2018

"It's high noon...i mean, Sky Noon!"

Independent game developer Lunar Rooster and indie games partner Reverb Triple XP have officially announced that 'Sky Noon' will be launching into Steam’s Early Access program in Q2 2018. This first person shooter has been set in a quirky Wild West set high in the sky.




Taking place in a reinvented Wild West universe where the frontier floats among the clouds, powerful cartels crave to control the most precious resource in the west: water. Players take the role of hired gunslingers that battle opposing fighters across floating islands in the sky.
There are no health meters in Sky Noon; instead, to eliminate enemies, players use various super-power compressed air weapons to send them flying over the bounds of land and into the abyssal sky. The game gets a host of equipment like:

  • Grappling hooks
  • Lassos
  • Steam-powered jetpacks
  • Jump pads
  • Teleporters

Sky Noon, by Luner Rooster to be launched in to Steam Early Access in Q2 2018

Sky Noon, by Luner Rooster to be launched in to Steam Early Access in Q2 2018

Sky Noon is the two year long adventure started by lead designer Craig Taylor who, along with the other “core four” of Lunar Rooster, began creation of the game while studying game development at Auckland’s Media Design School in New Zealand.

“The feeling of bringing your first video game project to life is absolutely surreal and amazing,” states Craig Taylor, lead developer of Lunar Rooster. “The idea was really simple – let’s make a first person shooter that felt familiar, yet different. We’re delighted that there’s gamers that wanted this type of experience and the team is really looking forward to the feedback from players to improve Sky Noon during the Early Access development.”
Sky Noon, by Luner Rooster to be launched in to Steam Early Access in Q2 2018

Sky Noon, by Luner Rooster to be launched in to Steam Early Access in Q2 2018

Friday, 2 February 2018

All we know about notmycar, as of now

Recently we published an article about an upcoming PUBG like battle royale game called notmycar. The game got introduced to the world via a mixer livestream by Greenskull who is closely tied with the game. Through the (slightly delayed) stream we got a good chunk of information on what we can expect from the game when pre-alpha testing begins!

You can sign-up to be a part of the pre-alpha testing by heading to this link - http://www.notmycar.com/
We take an in-depth look and tell you all that we know about notmycar game

What we know about notmycar:


1) Pre-alpha testing should begin in a week's time (hopefully)

While there is no official date for when the pre-alpha begins, the devs do hope to get it started in about a week's time if all goes as planned (which we hope it does).

2) PUBG like mechanics

We take an in-depth look and tell you all that we know about notmycar game

PUBG players will feel at home while playing notmycar due to the various mechanics they share and that is not essentially a bad thing. The objective of this battle royale is to survive till the end. How you do it is up to you, whether you wreck others or just hide till the rest of the players do the dirty work for you (although the later seems highly unlikely with a V4 under the hood). There is a wall that contracts periodically and staying out of its perimeter results in health loss. But a good thing with notmycar is that you play as a car, a fast car, that can catch up with the wall should you find yourself outside of its protection.
As you land on the map you will find loot stashes that will grant you things like armors, weapons, repair kits etc. You can also loot things from dead players and get them from loot crates dropped by a chopper every now and then. Couple of things worth mentioning are the Super boost, cloaking ability, mines and EMPs.

3) A fun filled game lobby (and a 'horn-y' flight after)

While you wait for the match to begin, you are in the lobby area which, as stated in the stream, evolved from a plain ground to a ramp housing stunt-o-mania. So you can have some fun before the intense match begins by doing sweet flips mid-air and ramming other cars for some cool and funny looking physics play. The physics do look a little wobbly as of now but given that this is pre-alpha, it just might change for the better. But we are not really complaining as the current physics are great at getting a good laugh from the people, a bit like GTA IV did back when it came out. Anyone else remember the swing glitch, eh?
As stated in the previous point, the game shares two more elements with PUBG, the first one being that you start the match by parachuting your car out of a plan and that looks pretty damn cool! What is not cool is that with this plane mechanic you also get the noise making practice seen in PUBG. So while in PUBG you have to have a mic to scream while in the plane, notmycar relies on the honk key to do the same thing. (I'm bailing out early in all my matches when I play)

4) 2 view modes

The game has 2 viewing modes currently a first person mode and a third person mode. This is great as some people have the habbit of playing a car based game in first person. There is, however, no cockpit mode as of now but that could or could not be added at a later stage.

5) Spectate mode with free cam

In case you lose you can still engage yourself with the game by entering teh spectate mode. The spectate mode lets you see through the eyes of the other players who are still in the game. What is cool however is that there is also a free cam so you are able to move at your own discretion and not be tethered to a car all the time. You can move horizontally as well as vertically which will surely make some screenshot buffs roll their tongues out!.

6) Game over - what do you meme?

Another amusing thing we encountered in the game was the screen that you get once the match is over. In case you lose, be prepared to face an insulting yet funny text that reads "YOU HAD ONE JOB...AND YOU FAILED". 
We take an in-depth look and tell you all that we know about notmycar game

We take an in-depth look and tell you all that we know about notmycar game

7) The graphics look promising

One thing that everyone in the livestream chat was all praise about are the graphics. Despite the pre-alpha state the game is in, it looks fantastic with some great shading on the landscape. With some working and time this game could become a heaven for getting screenshot wallpapers. The only thing we wish is that the optimization is good so that people get not just a good looking experience but also a smooth playing experience.

8) Vehicle Customization

There will be a lot of vehicle customization in the game, some of them being unlockable. Customization include general stuff like paintjobs for the body and wheel. But there are some interesting options to tinker with, like flags, antennas and hood ornaments. There is a phoenix hood ornament that gets a nice animated flame-like texture on it. During the stream Greenskull asked for more suggetions for ornaments and antennas and there were some pretty crazy suggestions such as a show, hat, oil barrel, target and more. You can also get a variety of flags to put on your vehicle. These flags can either be of a country (no Indian flag as of now :( ) or get some themed flags like the pirate one, NCM, Greenskull etc.

9) 32 player cap per match (as of now)

Currently there can be a maximum of 32 players in a given match which is less than what PUBG offers but remember these are big, fast cars that we are dealing with. So 32 feels quite decent. Of course there might be an increase in that number as the development progresses.

10) Controller support coming soon

PC is the only platform supported by notmycar and there it does not work with a controller but that will change as there will be controller support soon enough. The developes might also look into porting the game to consoles.

First-person tactical shooter game, Freeman: Guerrilla Warfare now available on Steam Early Access!


If you are looking for a tactical first-person shooter that has some strategy elements built into it the 'Freeman: Guerrilla Warfare' could be worth a look. The game has entered Steam Early Access and is  a single-player PC game that will cost you Rs 367 after a 20% discount on the original Rs 459 price. Players assume the role of a commander and raise money, build an army, engage the enemies in field combat. You can attack hostile territories and defend currently held ones and eventually dominate the world.
Freeman: Guerrilla Warfare now available on Steam Early Access

Freeman: Guerrilla Warfare now available on Steam Early Access

“There aren’t many first-person shooters that combine or strongly focus on strategy and role-playing elements. In Freeman: Guerrilla Warfare, we managed to marry the essence of first-person shooter, grand strategy and role-playing games into one unique hybrid game. We want to give players the freedom and challenge to choose their equipment, troops, tactics, enemies, and play-style. Our goal is to provide our players with the first sandbox FPS and grand strategy hybrid game that will allow them to experience shooters from an exciting new angle.
The game is not just a shooter; it is about taking the role of an army commander and every action that players make will influence the next steps of their career." - says, Lead developer, Hai Ren

The game is being developed by KK Studios and the gameplay is divided into two portions: the overworld map and the first-person shooter. In the strategy portion, the player visits locations, trade for money, upgrade equipment, accept missions, engage enemies on the field or lay siege to towns.
Freeman: Guerrilla Warfare now available on Steam Early Access

Freeman: Guerrilla Warfare now available on Steam Early Access

Key Features of Freeman: Guerrilla Warfare:


FPS meets Strategy Game
Start your career with one pistol and 5 soldiers, how would you become the most powerful army in the world? The game is not only about shooting, but also about your career as an army commander.

Free-Form Sandbox Game Experience
Trade with the locals, recruit soldiers, loot villages, fight bandits, attack territories and conquer the world. You are in charge of your own destiny!

Epic Large Scale Combat
Immerse you in really epic battlegrounds of hundreds of combatants. Watch your men charge into enemy lines and spill blood for victory.

Commanding an army
You are not fighting alone. Issue direct orders to your squads during a firefight, taking advantage of the terrain, setting up flanking routes and crush the enemies with the final charge!

Realistic Combat Simulation
Ballistic simulation, detailed environment, realistic sound effects and highly intelligent AI will give you an immersive real battlefield experience.
Freeman: Guerrilla Warfare now available on Steam Early Access

Freeman: Guerrilla Warfare now available on Steam Early Access

3D replay feature gaining millions of views every day in PUBG

PUBG 3D replay and Death Cam by Minkonet

The massively popular battle royale title 'PLAYERUNKOWN'S BATTLEGROUND' recently received a 3D replay feature, provided by Minkonet. A little more than one month later, the feature seems to have really clicked off with PUBG players as Minkonet reported an estimated 9 million replay view per day!

Furthermore the report suggests an average of five minutes of replay viewing time per game session. Additionally, 70 - 80 percent of players utilize the recently released Death Cam feature. The data comprises Minkonet’s internal research, external tracking sites and a sampling of player usage including streamers and content creators.

"We're helping PUBG further strengthen user engagement through our replay technology,” said Gilbert Kim, President & COO of Minkonet. "There is a tremendous amount of raw content just waiting to be unleashed within gaming titles and we're starting to see some great use cases."
PUBG 3D replay and Death Cam by Minkonet

The 3D replay functionality is a great addition to the game as it can allow for some really cool shoots to be captured and later compiled for a great looking video. Players can also use the footage to see where they went wrong and what other players do to survive for the longest time. People have already started putting out compilations using the feature, around the web.
PUBG 3D replay and Death Cam by Minkonet


PUBG 3D replay and Death Cam by Minkonet

Minkonet’s proprietary gaming technology captures robust 360-degree high-definition data files, including the dynamic behavior of each gaming participant during a match and provides seamless playback free of slowdown or gamer lag. Minkonet is also currently developing artificial intelligence (A.I.) driven cinematic highlights (just the sound of it is so cool!) that will automatically mash up key moments of one's game session. In addition, the company is developing a solution powered by anti-cheating A.I. algorithms for the gaming industry.